OpenSim grids can run the standard LSL commands. On top of that, they also have additional functionality through the OpenSimulator Scripting Language (OSSL). For example, OpenSim-specific commands can force teleports, which is useful for building walk-through teleport gates or weapons that immediately send someone to a virtual hell when they’re hit. There is also a number of commands for creating and managing non-player characters (NPCs) and to put text and graphics on a prim.

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The Windows based software can be downloaded at the Source Forge page and the manual is available from this Google Doc page.

Lightshare on OpenSim is the equivalent of Second Life's windlight functionality, which is fully supported on OpenSim.
Generally, this is done with your viewer to change your personal viewing experience or to set a region -if you are the owner- for all visitors to enjoy.  Here are the instructions for the Phoenix viewer Find the section "LightShare Scripting" and follow the links.

Also check out this link:


vibel blog USinOS Valentine

Valentine's Day has long been celebrated as a day to honor and celebrate love and romance throughout the world of the 14th of February, ut how did this tradition begin?

Read all about it in "Us in OS Magazine - Issue 3 by Cataplexia Numbers of OSGrid



To stay current while you are offline, you need to modify your viewer's settings as follows:

In FireStorm, click Preferences -> Chat -> Notices (Tab) and [check] "Email me IMs when I'm offline".
If you don't, you won't ;)

Tut FireStorm enableIMtoEmailWhenOffline

vibel article roth n ruth

Mesh avatars are a hot thing on SL and on OpenSim worlds alike. The backside of it is that mesh avatars are a heavy load for any server as they have to process all the vertexes of the mesh shape.  This is where the OpenSim community stepped in and created new, high quality but low vertex mesh avatars that load many times faster than the currently known high quality mesh bodies.

If you are interested to follow up on the project on Google Plus, than this is the link to watch:

Fetch your own Creative Commons Ruth female mesh avatar v2.0 here, complete with a full set of set-up instructions:

The male Roth 2.0 avatar is still in development.  But we guys can wait that bit longer, don't we ?

Renoobed Radical: "I love Opensim. For me it is magical. I'm highly interested in the multifaceted educational aspects of Opensim and its scope in solving some of the real-life problems. Opensim offers an awesome, versatile and truly immersive teaching learning experience as I've seen by minutely using it in real-life class-room situations many a time as well as in some serious administrative professional training to compensate the lack of hardware infrastructure and I was utterly amazed at the efficacious result.
The due credit, without fail, goes to the respected developers, admins and myriads of talented, earnest and passionate persons who are painstakingly making it better day by day with their concerted and whole hearted effort.
Inspired by their dedication, love and sacrifice, I, with humble submission, just wish to add my two cents here. If anyone finds anything useful in my works, I'll surely be happy. "

For his mesh body project, the Ruth 2.0 - mesh avatar for OpenSim, +Shin Ingen  is looking for a skin maker in OpenSim.
"As I proceed to the next phase (alpha cuts & hud scripting), I am looking for a skin maker in OpenSim that is willing to sponsor Ruth 2.0 with a set of pale, tan and dark skins. I am not trying to be picky but I'm not looking for freebies. I'm looking for skins with a legitimate OpenSim creator account. I need at least 3 sets of skin when I distribute the project.

Traditionally the HG Safari season Sept 2017- July 2018 starts with an opening party (!).  This years' opening party was hosted at our own Neiferleaf with Cataplexia Numbers as your DJ on Sept 6th from Noon SLT until 1:30 PM SLT.

HGSafari Decor 20170906

So here are the details of today's trip:

How long has it been since you completely stepped out of your reality to immerse yourself in a mesmerizing experience of new perceptions? Yes, we are the privileged ones. We can simply step into fellow residents' creations and taste the fruit of their imagination. Looking at and even touching art is one thing, listening to fabulous music is another thrill. None of these come as close to the near-real sensation an immersive dive into a virtual world such as OpenSim has to offer.